Limb destruction, spin kick, and a looping circular strike. This one has a range challenge in that you block and interact with the arm, perform a spin kick that will likely move your opponent back, and then continue with hand strikes to finish. I think taking a bigger step after the kick helps manage the distance, but it’s an interesting choice. This one is relatively simple otherwise. Check it out:
Combination 66 – East Coast Edition
It seems like we have an ‘East/West’ split in the 60’s with several reliable contributors with wildly different descriptions. For now, each will get a separate video. This one is another ‘block without moving’ one, which I don’t like. The kicking sequence is like a variation of combination 12, and includes a snake kick (the one where you try to bunch up your toes to poke your opponent) which I find impractical. Let me know what you think.
Combination 64
Combination 64 resembles a dragon technique, complete with the requisite spin move. There is a double kick at the end, which is interesting, but I don’t like turning my back on my opponent unnecessarily. Overall, it’s fun and fairly easy to do.
